Bohdan Pryshliak
Senior Game UX/UI Designer with over 10 years of experience creating intuitive and engaging interfaces for AAA titles and indie games
Featured Projects
A selection of my work from AAA titles to indie games
Skills & Expertise
Specialized in game UI/UX design with technical implementation skills
UI/UX Design
Creating intuitive and engaging user interfaces that enhance player experience while maintaining visual appeal.
Technical Implementation
Translating design concepts into functional game interfaces using industry-standard tools and technologies.
User Research
Conducting playtests and analyzing user behavior to optimize interface usability and player engagement.
Visual Design
Developing cohesive visual systems that align with game aesthetics while ensuring readability and accessibility.
Prototyping
Creating interactive prototypes to test and refine interface concepts before full implementation.
Game Design
Understanding core game mechanics to create UI/UX solutions that complement and enhance gameplay.
Experience
Over 10 years of experience in the game industry
Senior Game UX/UI Designer
MADFINGER GamesUX/UI design for Gray Zone Warfare — a hardcore open-world milsim FPS; designing high-fidelity, low-HUD systems (inventory, communication, progression, interactions) for realistic, squad-based gameplay, implemented in Unreal Engine 5 (UMG/Blueprints) with a focus on fast readability in high-pressure gameplay.
Senior Game UI Designer
FragLabDesigning and prototyping of the UI screens and elements, designing of the HUD, game lobby, shop, season screens, friend/social systems, hero equipment, settings, and other screens in free to play FPS game "ShatterLine".
Flash Designer
WarGamingImplementation of graphic user interface for the flight combat MMO action game "World of War Planes" using Adobe Flash and Autodesk Scaleform technologies.
Testimonials
What colleagues say about my work
Bohdan's UI/UX designs transformed our game's interface. His understanding of player psychology and attention to detail created an intuitive experience that our players love.
Igor Plashchanskii
Lead Game Designer at FragLab
Working with Bohdan was a game-changer for our project. His designs are not only visually stunning but also incredibly functional. He has a rare talent for balancing aesthetics with usability.
Liliia Samoilenko
UI designer at MFG
Bohdan's expertise in game UI/UX design is exceptional. He consistently delivers interfaces that enhance player engagement and retention. A true professional who understands both design and gaming.
Michael Khaimzon
Product Manager at Crytek