WARGAMING

World of War Planes

Client

WarGaming

Completion Date

2012-2015

Tags

MMO, Flight Combat, GUI Implementation, Adobe Flash, Autodesk Scaleform

As a Flash Designer at WarGaming, I was responsible for implementing the graphic user interface for World of War Planes, a flight combat MMO action game. I used Adobe Flash and Autodesk Scaleform technologies to create intuitive and visually appealing interfaces that enhance player experience. My work focused on information hierarchy and readability to ensure players could quickly access critical information during intense aerial combat.

Design Process

1

Technical Analysis

Analyzed technical requirements and constraints for implementing GUI elements using Flash and Scaleform.

2

Asset Preparation

Prepared graphical assets and animations for integration into the game's interface.

3

Flash Development

Developed interactive GUI elements using Adobe Flash and ActionScript.

4

Scaleform Integration

Integrated Flash-based GUI elements into the game using Autodesk Scaleform.

5

Optimization

Optimized GUI elements for performance and memory efficiency.

6

Testing

Tested GUI implementation across various hardware configurations to ensure consistent performance.

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