WARGAMING
World of War Planes
Client
WarGaming
Completion Date
2012-2015
Tags
MMO, Flight Combat, GUI Implementation, Adobe Flash, Autodesk Scaleform
As a Flash Designer at WarGaming, I was responsible for implementing the graphic user interface for World of War Planes, a flight combat MMO action game. I used Adobe Flash and Autodesk Scaleform technologies to create intuitive and visually appealing interfaces that enhance player experience. My work focused on information hierarchy and readability to ensure players could quickly access critical information during intense aerial combat.
Design Process
Technical Analysis
Analyzed technical requirements and constraints for implementing GUI elements using Flash and Scaleform.
Asset Preparation
Prepared graphical assets and animations for integration into the game's interface.
Flash Development
Developed interactive GUI elements using Adobe Flash and ActionScript.
Scaleform Integration
Integrated Flash-based GUI elements into the game using Autodesk Scaleform.
Optimization
Optimized GUI elements for performance and memory efficiency.
Testing
Tested GUI implementation across various hardware configurations to ensure consistent performance.
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