Crytek

WarFace

Client

Crytek

Completion Date

2015-2017

Tags

FPS, Free-to-play, GUI Design, CRYengine, Co-op

As a GUI Designer at Crytek, I was responsible for designing and developing the graphic user interface for WarFace, an online free-to-play shooter. The game features 5-player Co-op missions, daily content updates, PVP modes, and intense tactical combat powered by CRYengine. I focused on creating intuitive interfaces that enhance player experience while balancing aesthetic considerations with functional requirements.

Design Process

1

Interface Analysis

Analyzed existing GUI elements and identified areas for improvement in usability and visual appeal.

2

Design System Creation

Developed a comprehensive design system to ensure consistency across all interface elements.

3

Visual Design

Created visually appealing GUI elements that align with the game's aesthetic while prioritizing readability and usability.

4

Implementation

Worked with developers to implement GUI designs using CRYengine tools and technologies.

5

Iteration

Continuously refined GUI elements based on player feedback and usability testing.

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