MadFinger Games

Gray Zone Warfare

Client

MADFINGER Games

Completion Date

2023-Present

Tags

FPS, Multiplayer, UI Design, Unreal Engine 5, Realism

As a Senior Game UX/UI Designer at MADFINGER Games, I am currently working on designing, prototyping, and implementing UI for a PC multiplayer FPS game. The project focuses on deeply immersive gameplay with a maximum focus on realism, built on the latest Unreal Engine 5. My responsibilities include creating intuitive interfaces that enhance player experience while maintaining the game's immersive and realistic atmosphere.

Design Process

1

Research & Analysis

Conducted research on UI design for realistic FPS games and analyzed player expectations for immersive experiences.

2

Concept Development

Developed UI concepts that balance realism with usability, ensuring players can access necessary information without breaking immersion.

3

Prototyping

Created interactive prototypes to test UI concepts and gather feedback from the development team and test players.

4

Implementation

Worked with developers to implement UI designs in Unreal Engine 5, ensuring technical feasibility and performance optimization.

5

Iteration

Continuously refined UI elements based on player feedback and usability testing to enhance the player experience.

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