Indie

Duck in the Pool

Client

Self-published

Completion Date

2019-2020

Tags

Hyper-casual, Mobile Game, Indie Development, AppStore

Duck in the Pool is a hyper-casual mobile game that I personally designed, developed, and published on the AppStore. The project showcases my ability to handle all aspects of game development, from concept to publication. The game received recognition at industry events, winning "Best game of the conference" at Games Gathering 2019 and "Best hyper-casual project" at Indie Blast 2019.

Design Process

1

Concept Development

Developed the game concept, mechanics, and visual style for a hyper-casual mobile experience.

2

Game Design

Created game design documents detailing gameplay mechanics, progression systems, and monetization strategy.

3

Visual Design

Designed all visual elements, including characters, environments, UI, and promotional materials.

4

Development

Programmed the game using appropriate tools and technologies for mobile platforms.

5

Testing

Conducted extensive testing to ensure smooth gameplay and identify bugs or usability issues.

6

Publication

Prepared and submitted the game to the AppStore, including all required assets and metadata.

7

Marketing

Created promotional materials and submitted the game to industry events and competitions.

Project Gallery

Gallery item 1
Gallery item 2
Gallery item 3
Gallery item 1
Gallery item 2
Gallery item 3
Gallery item 6
Gallery item 7
AfterBefore
◁▷
BeforeAfter
Gallery item 11
Gallery item 12
Gallery item 13
Back to Projects